parallax()

Make any placed object move at a different speed than the camera scroll, creating a parallax effect.

const psd = this.P2P.place(this, 'psd_key', 'root');

const distantItem = psd.target('distant');

this.P2P.use.parallax({
  target: distantItem,
  scrollFactor: 0.25
});

This defaults to the main camera, but accepts a camera parameter, allowing you can pass in a different target camera.